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College of Veterinary Medicine | 2009

“An Interactive Simulator for Veterinary Training”

Daniel Fletcher


The final three semesters of veterinary school are primarily composed of clinical rotations, during which students apply concepts they have learned to clinical cases at the teaching hospital. While case studies provide excellent opportunities to practice, the primary management of emergent and critically ill patients is challenging because of their dynamic status. Using components from a human medical simulation system, a high fidelity veterinary patient simulator was constructed to stage realistic clinical scenarios that allow veterinary health professionals in training to practice skills and decision making in an authentic but controlled environment. The goal of this project is to develop cost effective, flexible, high-fidelity canine and feline simulators for training veterinary students to deal with life threatening emergencies and critically ill patients with confidence and skill.


  • high-fidelity canine and feline simulators
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