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Since 2001, the Academic Technologies team has completed over 150 projects with Cornell faculty. Please explore the project summaries and see how a wide range of technologies were used to address teaching and learning challenges.

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Agriculture and Life Sciences


Integrating Course Alumni into Classroom Learning

Lucy Fisher and Terry Tucker

Alumni share their field experiences and connect with students by contributing case studies and collecting case studies on a website.

Mapping the Cayuga Lake Watershed

M. Todd Walter

Building on a prior project, this collaborative map of the Cayuga Lake watershed is enhanced with new features and new engaging student assignments.

Students Become Certified Crop Advisors

Quirine Ketterings

An online study guide containing text and interactive elements is an additional resource for students preparing to take the Certified Crop Advisor exam.

Architecture, Art and Planning


Adaptive Component Systems

Dana Cupkova

Enhancing building systems through discreet energy harvesting and parametric design: From prefabrication to operative sustainability.

Arts and Sciences


Enhancing Musical Dialogue and Instruction

John Haines-Eitzen

Recording devices provide a rich musical dialogue for learning, and adding a technology that facilitates feedback deepens the relationship and learning.

Cultural Contribution to Language Learning

Grit Matthias

An interactive internet platform for language learners offers authentic video material and collaboration opportunities.

Teaching the History of Television

Nicholas Salvato

The challenge was to provide students with access to 100s of TV episodes, and make viewing and commenting on the episodes easy for this large intro class.

Computing and Information Science


Self-paced, Online Course Development for Emerging Internet Technologies

David Williamson

Online, self-paced courses on emerging technologies introduce Information Science students to new technical platforms, programs and languages.



Resource Bank for Active Learning

Chris Schaffer and Kathryn Dimiduk

A searchable database for faculty to create questions with the Active Learning Strategies method. Feedback mechanisms enable users to vet and improve content.

College of Veterinary Medicine


An Interactive Simulator for Veterinary Training

Daniel Fletcher

High-fidelity canine and feline simulators train veterinary students to deal with life threatening emergencies and the critically ill.

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