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Since 2001, the Academic Technologies team has completed over 150 projects with Cornell faculty. Please explore the project summaries and see how a wide range of technologies were used to address teaching and learning challenges.

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Agriculture and Life Sciences


Online Tutorials and Quizzes to Enhance Bio 101-102

Charles Walcott and Jon Glase and Thomas Owens

Animations and tutorials engage students and enhance learning of complex biological systems in a large introductory biology course.

Integrated Pest Management at Cornell: Using Electronic Media to Enhance and Extend Learning and Practice

Phil Arneson and Antonio DiTommaso and John Losey and Peter Trutmann

Disseminating educational information and resources for integrated pest management.

Mobile Information and Computing in the Environmental Sciences (MICES)

Charles Greene

Supporting undergraduate research in environmental sciences by enabling students to collect and share data from in the field.

Architecture, Art and Planning


CAVE Technology in Teaching Architecture and Urban Design

Henry Richardson

Experimenting with a CAVE (immersive virtual environment) for developing and presenting design projects in an architecture course.

Arts and Sciences


Teaching (Wired): Solving Large Class Teaching Challenges in Music

Steven Pond

Supporting a large music course with instructor access to music during lectures and student access to annotated music and multimedia outside of class.

Web-based instruction in Beginning and Intermediate Indonesian

John Wolff

Providing web-based access to Indonesian language modules.

Digital Art and Interactive Installation

Timothy Murray

Connecting students at Cornell with students in Australia in a collaborative, cross–cultural multimedia art course.

Computing and Information Science


Cooperative Learning Computer Lab Proposal

CL3 (Cornell Library Collaborative Learning Computer Laboratory) is a flexible space that supports cooperative learning in computing and engineering courses.



Improving the Distance Learning Experience: Applied Systems Engineering

Linda Nozick and Robin Roundy

Capturing a group-based design activity so that remotely located students can appreciate the evolution of ideas.

College of Veterinary Medicine


Computer-based Tutorial Cases for Veterinary Students

Richard Rawson

Instructors increase student exposure to a large number of clinical cases by authoring and providing computer-based case studies.

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